|Description||AdamCe's Blog Just another weblog ; ) - Merging Ray Tracing and Rasterization in Mixed Reality January 5th, 2013 Reflection Scene rendered by our combined renderer I’ve been studying computer sciences for three years and recently I finished writing my...|
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AdamCe's Blog. AdamCe's Blog. Just another weblog ; )
Merging Ray Tracing and Rasterization in Mixed Reality.
January 5th, 2013. Reflection Scene rendered by our combined renderer.I’ve been studying computer sciences for three years and recently I finished writing my bachelor thesis. The topic was implementing reflections and refractions in the context of mixed reality . Basically, mixed reality means adding virtual objects into a video stream (of real environment). One of the goals is to make the resulting images look as realistic as possible. Naturally this includes reflection and refraction effects.
In my work I utilise the framework implemented in the RESHADE project. There was already a mixed reality renderer based on a Direct3D rasterizer. My task was to work on a ray tracer using OptiX and merge the resulting image with the rasterizer’s image. OptiX provides a ray tracing framework for the graphics card.
Glass Bunny Scene.Generally a ray tracer is slower ...
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